Mix that exciting system with the art and animations and it truly makes combat an impressive package. You’ll also have to be careful since using the wrong attack on an enemy will make you lose Focus, adding an extra layer of tension to each fight. But while you’re collecting Focus, enemies can hit your weaknesses and do the exact same thing, raising the stakes the longer a fight goes on. ![]() Focus can stack up, allowing you to deal an abundance of damage once it maxes out. Walk on water, and nerby the tree you should be able to interact with something. Enter the temple, statue of Anun Past the first 2 door. ![]() It talk about à cristal in the pisces temple. This is due to the excellent Focus mechanic, which makes the party gain Focus Points when striking an enemy’s weakness. Go to Vetira Nerby king, you will a caracter named Inoke. The combat itself is some of the best I’ve seen in a traditional turn-based JRPG. Whether it be an attack, spell, buff, or status effect, everything is animated immaculately and with purpose. In dungeons, enemies appear as floating spheres, which trigger battle when you touch them but are usually avoidable if you’re not in the mood. Since it’s presented as a 2D platformer outside of fights, the world of Orchanon feels as if it was created in a story book – each of its characters drawn with tender love and care, and they especially shine in combat. Astria Ascending is a side-scrolling game, and as such, there’s some light platforming that gets heavier later on. Every zone is drop dead gorgeous, especially in dungeons. Focus Your SkillsĪstria Ascending really stands out in its battles and its art style. Every enemy type has distinct abilities so fighting these minibosses adds even more variety to the creatures that you face, which is especially welcome when combat is the shining star here. While none of them are very interesting, additional guild missions that task you with killing special enemies for money, experience, and skill points can be. ![]() You’ll often be asked to defeat a certain number of enemies or find the quest giver a specific item, and little else. This might be the cleanest Ive ever done it. As you explore Orchanon, you will also find plenty of side quests, but these are similarly straightforward and uninspired, doing little to make the world feel fleshed out. I initially found the Rat hunt super frustrating and realized I had to time killing all 3 at the same time.
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